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Senile Team? What? Who?




Senile Team was born in 2003 with the creation of Beats of Rage. Originally intended as nothing more than a fun little private project, Beats of Rage soon became a very popular game which was ported to many platforms. Following this success, the team began to work on the ambitious Age of the Beast project.

Senile Team strive to be your source for high-quality old-school games, graphics with character*, well-chosen soundtracks and, most importantly, the solid gameplay we feel one can only find in the classic genres.

* Obviously that mostly refers to future projects with original content (some of you didn't seem to get that).


If you wish to contact Senile Team, please use our contact form.


Senile Team's current members are:

Roel (credited as "Opla" in BoR)
The team's chieftain. Does most of the game design, programming and artwork.
www.roelvanmastbergen.nl

Jeroen (credited as "Leila" in BoR)
Level editing and does all the things no one else does.

Sander (credited as "Albatross" in BoR)
3D artist and animation sequence editor.

Ben
Senile Team's composer, who is currently working on the soundtrack for Age of the Beast.

Neill
Neill was the first to port Beats of Rage to other systems, namely Playstation 2 and Dreamcast. He now supports Senile Team with advice regarding console hardware and code compatibility, and has agreed to port Age of the Beast when it's ready.
www.neillcorlett.com