First off, sorry for posting this here, BORRev, OpenBOR.net and BORGen. I have a bad internet connection and can't contact many modders on MSN
Ok. The editor is now in its final stages. Right now I need to test it on multiple platforms before I start posting it on Senileteam.com / Openbor.net / BORRev.
Can people please download a copy here and let me know what makes it crash (please tell me which text file from which mod or what button you pressed) or any suggestions and changes. Even if it crashes straight away, let me know as I am anxious to fix any bugs in the editor.
http://www.borgeneration.com/kirby2k/BOR_EDIT_6.2.ZIP
http://www.borgeneration.com/kirby2k/BOREDIT_SOURCE.ZIP
I have now added bbox selection by mouse and add and removal of animations and frames. All options should now work with the following exceptions.
- Save
- Zoom
- Move commands in animations (they work but they don't show in editor)
Please guys can I have some feedback cause its very hard to develop without it.
Remember your data folder should be called DATA (upper or lower case or mixed, but nothing else) and you need models.txt too.Ok. The editor is now in its final stages. Right now I need to test it on multiple platforms before I start posting it on Senileteam.com / Openbor.net / BORRev.
Can people please download a copy here and let me know what makes it crash (please tell me which text file from which mod or what button you pressed) or any suggestions and changes.
http://www.borgeneration.com/kirby2k/BOR_EDIT_6.2.ZIP
http://www.borgeneration.com/kirby2k/BOREDIT_SOURCE.ZIP
I have now added bbox selection by mouse and add and removal of animations and frames. All options should now work with the following exceptions.
- Save
- Zoom
- Move commands in animations (they work but they don't show in editor)
Please guys can I have some feedback cause its very hard to develop without it.
Remember your data folder should be called DATA (upper or lower case or mixed, but nothing else) and you need models.txt too.