Could an optimized version be possible?

30 Jul 2008 23:38
A version in which two or three movements are added. Also the possibility that the enemies don't disappear. And 2 types of deaths, according to the new movements. 
It is not too much. But I ignore about programming. Open Bor cannot be played in PlayS2. Bor works perfect. Regrettably the whole contribution of Openbor many times it is darkened by the stability. This improving but... A version in PS2 is very required. For that reason I dare to request an optimized version of BOR with some small improvements. Thank you. My english is bad, sorry.

Quote
Senile Team Big Cheese
Avatar
31 Jul 2008 05:37
I see your point, but unfortunately we can't help you. We stopped developing Beats of Rage a long time ago. I'm very sorry to have to disappoint you, but we really are busy enough as it is.

Quote
01 Aug 2008 14:43
hurkaway wrote:
A version in which two or three movements are added. Also the possibility that the enemies don't disappear. And 2 types of deaths, according to the new movements.

All of them are possible with OpenBoR.

Quote:
Regrettably the whole contribution of Openbor many times it is darkened by the stability. This improving but... A version in PS2 is very required.

Stability?

Quote
Im Hurkaway
Guest
01 Aug 2008 18:11
Yes stability. I think that is the word. I mean, OpenBor crash sometimes... many times. This suck. And doesn't have support for Play Station 2. And this suck more. I say something like that to SX (Samurai X)He say that people votes for news codes updgrades (I mean, more movements, animations etc). In other words, OpenBor future versions will not have focus on the stability. I know Oper Bor is WIP forever. But I really think its time for a Final version of Open Bor. Now is like a forever Beta version. Then can make it new beta version. But sometimes the stability in a version is required. And is very important if you want to PLAY mods, no just make one. And many people of the OpenBOR comunity are MODERS and eventually player. Thats the problem. Well sorry. I really love BOR and OpenBor. But sometimes a want more and more. Ok. What do you think?

Quote
01 Aug 2008 19:24
There is a very good reason it doesn't have support for the PS2. You need the official development kit from Sony to create it and unfortunately no one has it and it would be illegal if we did.

The original PS2 version of BOR was ported by someone who had access to the correct software but unfortunately had no interest in continuing work on the project. The actual process of compile OpenBOR on the PS2 isn't too difficult, its finding the tools to successfully compile the code which is difficult.

Many of the coders of OpenBOR and BOR have full time jobs and can only work on the software in their spare time and are not paid at all for their work. Its not easy taking time away from wives, family or girlfriends to sit at a computer and code something with little or no reward while dealing with constant requests or problems.

While OpenBOR has occasionally broke code by adding new features, I think you are over exaggerating. Many crashes with OpenBOR are due to the user incorrectly coding their mods or not reading or understanding the instructions. The OpenBOR team consists of only a few people who have to maintain and update several different ports at once which is no easy task. Its also worth noting that you DON'T have to use the lastest release of OpenBOR if you wish to use a more stable older version.

If you have any further problems with OpenBOR, I suggest you post in the appropriate section of the Lavalit forums, stating exactly what the problem is, what caused the crash/error, give any error messages displayed and provide examples of the files used when running the software. This will enable the coders to attempt to recreate your problem and diagnose / solve it quicker.

Quote
Im Hurkaway
Guest
01 Aug 2008 20:04
What can I say? yes. You're right man. So, we have to find this man/woman. Hey Roel, who is this dude that get bor on ps2? Find him, beat him, punish him. He/she doesnt like openbor? ah!!!
Put your fuckin fingers on mouse and keybord Mr. "Don't want openbor in PS2" and give us the real power. Thank you.

Quote
Senile Team Big Cheese
Avatar
02 Aug 2008 04:53
I'm not going to beat him, you silly man. He's done a great job, we can all be thankful for that. Of course there are always those who keep wanting more, but if you really want something you should be prepared to do it yourself. So I suggest you start learning how to program a PS2, perhaps that'll provide you with some insight as to why a PS2 version of OpenBOR is currently absent.

Quote
02 Aug 2008 05:06
Yes master. I understood. "Mr don't want open bor in ps2" is a good guy.

Quote
Senile Team Big Cheese
Avatar
02 Aug 2008 19:50
hurkaway wrote:
Yes master. I understood. "Mr don't want open bor in ps2" is a good guy.

He sure is.

Quote
04 Aug 2008 15:46
0;Im Hurkaway wrote:
In other words, OpenBor future versions will not have focus on the stability. I know Oper Bor is WIP forever.

I don't think so. The reason why OpenBoR always growing is because there are requests for new features.
I mean it could stop developing at some point but it's just matter of time before some modder ask for something new.

Quote:
But sometimes the stability in a version is required. And is very important if you want to PLAY mods, no just make one.

OpenBoR can run some completed mods fine without bug though. So it's wrong to say it's unstable.

Quote:
And many people of the OpenBOR comunity are MODERS and eventually player. Thats the problem.

Funny. From my observation, it's players 1st before going to modders.

Quote:
I really love BOR and OpenBor. But sometimes a want more and more. Ok. What do you think?

You said it yourself. This kind of requests is the reason why OpenBoR never stop developing.

Finally, you only look from one side. Try reading other ppl's request and see their point of view.

Quote
Copyright © Senile Team. All rights reserved. | About Senile Team | Contact us
Dreamcast™ is a registered trademark of SEGA Corporation. WiiWare, Wii and the Wii logo are trademarks of Nintendo.