|  | | 21 Sep 2009 07:09 / last edited 21 Sep 2009 07:15 | |
To the creators of Rush rush rally racing and other titles on this site.
first I would like to ask how did you guys get your games on dreamcast?
Are you using Cygwin and Kos with Sdl to make these games or
do you had help making these title's to boot off the dreamcast console
second how did you guys make it save to vmu card?
I just want to know that's all. |
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|  | Hi there!
Cygwin is unfortunately required by the compiler, so that's unavoidable. I say "unfortunately" because it basically means I've got 300 MB of Cygwin nonsense sitting on my harddisk doing nothing, just so the compiler can use a DLL or two.
Anyway, we're not using KOS or SDL. Rush Rush Rally Racing runs on a custom engine which Neill Corlett helped build.
I programmed the code to access the VMU filesystem myself with the aid of the schematics on this site. |
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|  | | 22 Sep 2009 07:43 / last edited 22 Sep 2009 07:49 | |
it will probably be a no but I should try
if it's okay to ask Mr. Corlett for his permission to see a snap shot of the code his code and your vmu code Mr Roel |
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|  | I'm sorry, but I don't feel comfortable handing out source code for a game that's not even out yet. |
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|  | | 23 Sep 2009 03:54 / last edited 23 Sep 2009 03:56 | |
I hope the game sell's good.
But what I meant was after the game is out. 8-)
would you consider it then. |
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|  | It would have to be a considerable amount of time after that. |
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