Really ? It's much easier to recreate the graphics from scratch than to draw over pre-existing material.
This way your not locked to the old limitations. IMO.
I'm a part of a Video Game development team studio atm, I know that the graphics are the hardest part to implement/conceive.
But compared to programming where the (1 + 1 = 2) it will stay the same in function from the drawing boards to the final product.
The reception of the Art though that's a whole story and subject by itself.
No worries about AoTB though !
Keep the faith!